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Spring Quarter 3/4

  • May 6
  • 2 min read

Updated: 5 days ago

Details work from class ten to class fifteen (checkpoint class) of the Spring Quarter at SCAD. Blog posts arranged from newest to oldest.

Project Drive:

Other Group Member Blogs:

Personal to do before final:

  • Final renders of scene 3 flowers, grass, butterfly

  • Rerender relit shots from scene 3

  • Retrack and rerender scene 3B wings

  • Rerender 1B Cocoon

  • Refine press kit

Class 15 Cut:

Scene Three

Shot 3E Slap Comp


Press Kit WIP

Hero Daisy and Butterfly

  • Testing timing


Buttefly wing particle effect
Buttefly wing particle effect

Butterfly and flower quick render
Butterfly and flower quick render

Flower Creation

Building individual flower elements then putting them together with copy to points, vellum simulations, and CHOPs:

  • Daisy flowers


Nodes setup in CHOPs
Nodes setup in CHOPs
Vellum setup for stem
Vellum setup for stem

  • Foxglove Flowers

    • Petals and leaves



  • Yarrow

Original model downloaded
Original model downloaded
Reassemble pieces
Reassemble pieces
Yarrow leaf model
Yarrow leaf model

Placing flowers in the scene:

  • Attribute painted on top of the heightfield, avoiding collisions with rocks and trees to decide where flowers will grow

Attribute paint on heightfield for 3E
Attribute paint on heightfield for 3E
  • Scatter points based on mask

Scattered points
Scattered points
  • Selected groups of points for different groups of flowers, keeping bunches of flowers together to mimic reference from real life

Grouped points
Grouped points

Flower groups assigned:

  • high res white daisies

  • white daisies

  • high res pink daisies

  • pink daisies

  • yarrow

  • foxgloves

  • yellow daisies


Variance added to points:

  • Rotation

  • Scale

  • Start time


Assigning materials and importing into solaris

Material assignment of individual pieces
Material assignment of individual pieces
Flowers quick render
Flowers quick render

Schedule 5/4/26

Personal Tasks

  • 5/6/26 - hand off flowers to lighter with all textures applied

  • Before Friday EOD, render out the rest of the wings for the various shots

  • Saturday, render out scene 3 after season change

  • Work on press kit while rendering

  • Ensure other members get their tasks done


Group Tasks:

  • Hannah - get scene three effects done and rendered including moon effects, vines, ferns

  • Charlie - finish rendering out clouds

  • Anca (animation help) relight scene three, light scene three after season change

  • Syd - get WIP comps to Olivia by 7pm

  • All CG assets due Saturday EOD

 
 
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